Posts Tagged ‘OnLive’

Creator DirectX: «cloud" gaming service OnLive doomed

Alex John (Alex John), one of the creators of DirectX and the founder of WildTangent, believes that the cloud gaming service OnLive "doomed" because it is based on "incorrect assumptions".

According to John, the main problem with the cloud games is that game publishers still too heavily dependent on traditional offline distribution schemes.

"Heavy truth of life that traditional games created for retail distribution, in the online world just dead, and publishers of these games will die with them, because they can not adapt – he says. – If you broadcast the same content in streaming mode, it would save them. "

However, John does not preclude a truly successful concept of cloud games, but this, in his opinion, are necessary and new games.

"I would not be surprised if one day I see successful games that can be delivered in streaming video format, but the new technology of streaming delivery does not give a second wind to the current dying breed" – he says.

"What is particularly surprising, this year – the first of many, when the future of the gaming industry to truly unpredictable" – also sees John.

Creator DirectX: Â «cloud" gaming service OnLive doomed

Via TechRadar

Summer will cloud gaming service OnLive

June 17 OnLive company plans to launch a cloudy gaming service with the same title. For $ 14.95 a month, users will be able to play in the game bestsellers over the Internet without installing them on your computer. This game will be how to buy and rent. The cost of the lease has not been named.

General director OnLive Steve Perlman (Steve Perlman) said that his startup seriously threaten the positions of game consoles and video game industry as a whole.

"It will be possible to deliver games directly from the publisher to the consumer – he said at the Game Developers Conference. – People are impatient, they want to get something right. OnLive will deliver the game from the so-called cloud. This means that the games will be stored remotely on servers rather than locally on the computer or console. At almost any computer or TV will be playing the game without delay. "

OnLive developed under a veil of secrecy about seven years, although officially it was launched a year ago. While there is no certainty that the claimed feature is indeed possible, but if so, the service will actually be able to shake the mold of video games.

First OnLive will benefit residents of the United States. Perlman said nothing about the European prospects of the project.

Sam, Steve Perlman is well known in Silicon Valley. In particular, he stood at the origins of WebTV, which Microsoft bought in 1997. Among the sponsors OnLive is well-known companies: Time Warner, Autodesk, AT & T.

Summer will cloud gaming service OnLive

Via Reuters